The DOF effect bleeds onto the face in shoulder view, causing it to blur.

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Looking at the screenshots, I’m not entirely convinced this is a Depth of Field issue but . The face itself seems fairly sharp, while the blur appears to be concentrated around the eyes behind the glasses.

  • Which anti-aliasing setting are you using? Does switching to another AA method change the result?
  • Are you using DLSS, FSR, XeSS, Frame Generation, or Dynamic Resolution?
  • Are you using any mods at all?
  • What mod are you playing on? (Ultra, Medium etc

Could you try removing the glasses and see if the issue persists? It might be related to the glasses material, lens refraction, or another post-processing effect rather than shoulder-view DOF.

Hope we get to the bottom of this :psycat_standing: