Traits:
The personality system feels very limiting and boring. We are not able to create villain zois for example, because every set personality trope comes with mostly good characteristics. In real life this system may work, but in a life simulation it feels extremely limiting for the biggest thing a life sim can do: creating unique characters and observe them being unique in their world. What’s also missing here is special interactions, animations and feelings that are tied to these traits. I suggest changing the personality system to a star sign system (or scrap it altogether) and let players choose several traits for zois on their own instead of being forced into a skillset and characteristics when choosing a personality. For example, I am not able to make a mean, sporty and selfish zoi because each of these characteristics is locked to their own personality set. The same problem occurs in:
Individual facial features:
Right now zois faces face the same problem as the personality system. There are only finished face presets that you can’t really change (for example, make a Caucasian zoi have monolids or big lips) to choose from. Just like changing each trait is very important for the personality of a zoi, facial features are important too. Please make it possible to change noses, eyes, chins and so on individually instead of being limited to a whole face preset. Creating zois feels very limiting because once you used a face preset once, you can’t use it again in the same world without playing clones. Implementing individual facial features presets to choose from would bring in another core feature for a game that focuses on a life simulation:
Genetics.
Right now we can only create Zois with no family at all. We can’t create kids in CAZ that share the genetics of the zois in our household, we can’t create grandparents and so on. This forces everyone to create single zois without family when playing the game, which takes a lot of immersion out of the game and makes it feel like a dating simulator for lack of better words. A genetic feature in CAZ would open up the game to create actually interesting starting families with cool dynamics.
This introduces the last topic I miss:
Saving households to the gallery
Saving multiple zois would be such an improvement to only being able to save single zois. It would also be great to being able to create and play more than 8 zois in one household.
Little things like walk styles, voices and height would also help, but I’ve seen these topics covered already in here!
Thank you for reading