Dear INZOI Development Team,
I would like to share some observations regarding the current direction of the game and offer feedback that I believe could help strengthen INZOI’s long-term potential.
At its core, INZOI aims to be a large, open-world life simulation experience. However, if future development continues to focus primarily on areas similar to Canvas Town, the gameplay risks becoming limited—small neighborhoods, restricted space, and very few locations where players can drive or freely explore. Even within the community, many players feel that this approach may eventually make the game resemble The Sims 4, which is not aligned with INZOI’s original open-world vision.
For this reason, I believe that Dowon and Bliss Bay should be prioritized in your development roadmap. These towns have the potential to support broader exploration and offer a more expansive environment, which players expect from an open-world simulation game.
To improve the overall experience, I kindly recommend considering the following:
• Increasing the number of empty lots in Dowon and Bliss Bay
• Adding more playable and buildable areas
• Positioning homes and neighbors closer together to create a more interactive community layout
• Focusing development efforts on making these larger maps more detailed and functional
These adjustments would not only expand creative possibilities for players but also better reflect the open-world identity that INZOI aims to deliver.
Lastly, there is an important request repeatedly expressed by the community: we strongly wish to see a Turkish language option added to the game. There are thousands of comments on Steam from players asking for Turkish support, and we truly hope this will be considered.
Thank you for your dedication and hard work on this project. Many players, including myself, love INZOI and hope to see the game develop in a direction that fulfills its full potential.
Sincerely,
A concerned INZOI player
