Give us the option to stop mean/rude NPC's/ Bring 'Conversation Karma Positivity' back (functional)

Just checked, he even has the cheerful trait and gets affected so negatively from these unavoidable conversations.

And this cursed fishing box at the pier even gives an additional +3 worried mood for hours omg
So Jeb just went to the pier to pick up Ji Ho and suffers from +6 negative moodlets ‘just because’.
That’s no fun :psycat_sad:

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