Continuing the discussion from About the Wishlists category: I was hoping to see a few extra features in game if not done already:
- This might be considered too ‘superficial’ for some, but would loveto have an Attractiveness system i.e. Beautiful/ Pretty, Average and Unattractive and have Zois react/interact with Zois based on physical appearance. It doesn’t have to be a major feature and the option to disable the feature would be good for anyone who feels it may be too superficial, but thought it would add a touch of realism to the game or storytelling.
- Forming different types of groups or cliques, especially for places like High School where you have groups like the Jocks, Cheerleaders, Bullies/ Rebels, Band Group, Nerds etc
- More realistic career challenges - This is probably already being considered, but it would be good if getting a job required certain skills based on the nature of the role e.g. Lawyer requires a Law Degree and a certain level of personal skills (the higher the skill levels, the higher job position you can apply for). It would also be good to include job application processes like assesments, group tasks, interviews etc depending on the nature of the role. Getting a promotion could also be quite challenging too and how well you perform in your role can elaffect your reputation at work and opportunities you may or may not get.There can also be an easy or disable option for players who may not want to have to go through the taxng process of getting a job. Also earning a good Degree at University should affect a Zois ability to apply for certain jobs.
- This might be a bit dark and I haven’t seen all of the Fight animations yet to be honest, but if this hasn’t been done or considered already, perhaps we can add more realistic injuries and reactions after a physical altercation. So perhaps add more scrapping, cat fights, pushing/shoving in addition to more intense fights- the Zois (especially the one who lost) can sustain temporarily visible injuries like scratches (from scrapping) or bruises (from fist fights) for a few hours or day before they heal, the most inte se fights could lead to a visit to the hospital where the Zpis show visible injuries. The mood and behaviour of the Zpis may be affected for the rest of the day ir so depending on the outcome of the fight and their personality traits e.g. a Malicious Zploi who loses a fight might feel angry and plot revenge throughout the day, whereas the winning Zoi feels more emboldened and confident. Of course NPC and other Zois who witness the fight have realistic reactions depending on their traits e.gm some record, some try to break it up, some egg it o. Etc, I know you have included something like this already but just another thought.
- Again, sorry if this is done already but Concerts, Music Festivals and Award Shows would be amazing, alongside suitable features for Reality TV shows similar to the Kardasians, Love island, Big Brother, Bad Girls Club and game shows.