[26.12.25]Feature request: FOV Slider

The Request: Add a dedicated Field of View (FOV) Slider with a broad range (60∘ to 140∘ or avobe).

Why this is essential:

  • Maximum Visibility: Current view is too restrictive; a wider range allows for a more viewable and expansive perspective of the world. Especially in narrow places such as In-Home.

  • Player Comfort: Higher FOV settings provide a much more comfortable and natural viewing experience for different monitor sizes and distances.

  • Customization: Let players choose how much of inZOI’s environment they want to see at once.

It is a basic feature available in nearly all Unreal Engine 5 games, Please prioritize this for better world exploration!

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Note: I’ve tried to create a mod to do so using UE4SS with no success.

I’d appreciate any help from the R&D team with this matter - mostly to understand the current logic behind how the FOV configuration works.