High and Ultra graphics presets causing Nanite artifacts.

  • Game Version: 20251224.9501.W

  • Platform: (Steam windows)

  • Mods: (Never used)

  • Hardware Specifications & Operating System:

  • Windows 11

  • CPU: AMD Ryzen 9 7950x

  • NVIDIA Geforce RTX 5090

  • 64GB DDR5

  • Display resolution: 5120x1440

  • Steps to Reproduce: Have Nanite enabled, most prominent in indoor areas. Use High or Ultra graphics preset.

Hello!

I’m experiencing an issue in the December update. When enabling Nanite in the graphics settings, I appear to get heavy artifacts. It almost looks like the polygons of the furniture are warping, and stretching super quickly in a glitchy kind of way.

Turning Nanite off seems to fix the issue entirely, however I take a huge performance hit given the game seems to depend on Nanite quite a lot for performance.

These issues don’t seem to persist on graphics presets Medium and lower. I assume some parameter about High and Ultra breaks Nanite.

Resolution and aspect ratio doesn’t appear to affect the artifacts either.

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