Sorry, not that good at explaining . My English is not perfect. Trying to find the InZoi default main texture for the skinny jeans in the screenshot. It seems the default InZoi textures, skin and clothing, are not available, or are they, somewhere? In UE ModKit, you choose the M/F_Pants_L003_L (Skinny Jeans), to work on, but the main texture for these are not available? The UE ModKit folders, RawResources/Sets only show textures for M/F Dress, Jump, Pajama, and Swim. What about the sets for the Bottoms which include Leggings and Jeans? To create a new texture over these jeans, you need to have the original texture as a template guide. InZoi encourage the use of mods but without the original texture as a template, it is almost impossible to map the texture, especially on these jeans? Can you get hold of these original textures, I cant find them? Thanks for any advice.
I really hope you find out where the textures are because these jeans are in dire need of a makeover. They are (imo) the worst looking of all the pants ingame ö.ö
Hi lion: I don’t speak bad English, I don’t speak it at all. You’re talking to Google Translate, and it says what it wants, not what I say… (it thinks I don’t know). You know you can add subtitles and change the speed of YouTube videos. Do you have Discord? I’ve read that modders hang out there, but I don’t use it.
Yes, Modkit doesn’t like to give away its stuff; it prefers we give it ours. That’s just how Inzoi is
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The official Inzoi guide, tutorials you absolutely have to see, are here:
https://mod-docs.playinzoi.com/
Blender is used quite a bit. Blender (a free 3D program) is easy to use. You can get UV maps from there.
from my Blender with the Inzoi plugin:
From the modkit (down in the content store) you can see some images, I only see another model. I see the normal map, the RGB mask… it seems there are four. You’ll probably have to create a new project and configure more things; I can’t help you with that.
you can right-click on the image and options will appear.
Double-clicking opens the image in a small window.
Here’s a tutorial on skins and tattoos. Another one on simple objects shows how the creator imports images.
https://www.youtube.com/watch?v=LAG3Gja5KkQ&t=9s
https://www.youtube.com/watch?v=Q1hpB69e5nE
Also, as I mentioned in the other post, we have tutorials in the forum that some creators very generously provide.
I can’t help you any further, I’m sorry. Study, study, and look for tutorials; you’ll get it. You’re smart.
Have a great weekend! ![]()
Excuse me, just a quick aside. If you can export the mesh (the 3D model), you can open it with Blender and extract the UV map. If it’s in FBX format or another compatible format, for example, you don’t need a Blender plugin. ![]()
Thank You. I have Blender, not that familiar with it. But I will have a try. Very grateful for the help. All the best.




