It’s really annoying that walls and other things keep blocking the view when you’re just trying to enter a building and walk around. It should be that the area around the camera should never be blocked by the walls and making the walls invisible only around the camera.
Yes, it’s one of the most annoying things.
Then I hate not being able to take photos the way I want because of the walls. Sometimes it’s really complicated, because I’d like to leave the wall as a background, but if I enable the walls I can’t get the right angle.
Haven’t seen this topic before, but the forum just showed it to me. If you don’t mind - if anyone’s interested in this, please vote here or there - Новый вид обзора зданий
I’d like the developers to see that this topic is still in demand ![]()
I really wish we had more choices regarding this. Currently, there are options for ‘Outer Walls Only,’ ‘Show All Walls,’ and ‘Inner Walls Only,’ but I’d love it if a ‘Half-Wall View’ could be added to the mix.
Personally, I always play with all the walls completely up because it gives me that immersive feeling of actually occupying the space. In fact, whenever my ZOI goes up or down the stairs, the upper floor becomes transparent, and I find myself frantically hitting the PgUp key to keep my immersion intact. Though, to be honest, once I’ve already seen that transparent upper floor, the magic is already kind of ruined.
I just think it would be really great if this wasn’t locked into one fixed state, but instead moved in a direction where players have a variety of viewing options to choose from.
In Shoulder View, walls should never automatically disappear.
If this kind of visibility system is going to be introduced, it should only be applied to Top View. Shoulder View exists so that players can experience and see buildings from the Zoi’s perspective, including walls, ceilings, and other structural elements. So why would those elements be removed?
Shoulder View should not be touched.
If the inZOI team accepts this kind of suggestion and changes Shoulder View, I will actively gather people who agree with me and post feedback on Discord, the forums, or anywhere else necessary, asking for it to be rolled back.
If you are going to implement this feature, please do not affect Shoulder View.
I absolutely agree. ![]()
I would like it if there was an option to have all walls up except any that would block the view of your zoi. The setting could be one of the wall settings currently found on the UI bar at the top of the screen and could be applied to either the shoulder view or top down view. I think that would allow the most flexibility for players
Absolutely. Options are essential. I don’t think this should ever be applied as a one-sided patch.
You probably remember what happened at the end of March, when the shoulder-view camera collision prevention was removed without giving users a choice. After a lot of negative feedback, it was eventually rolled back in about three days.
From the perspective of shoulder-view users, walls are also essential elements that should not disappear.
So if the inZOI team is considering implementing the idea from this wishlist post, please make sure to add it as an optional setting.