“ARM” texture are required to adjust material’s shader for assets, and to apply alpha/transparent texture. I made this for my reference to make custom assets/cc.
ARM texture generator : ORMA Texture Generator
Ambient Occlusion
Roughness
Metallic
“ARM” texture are required to adjust material’s shader for assets, and to apply alpha/transparent texture. I made this for my reference to make custom assets/cc.
ARM texture generator : ORMA Texture Generator
Ambient Occlusion
Roughness
Metallic