Buying multiple residential lots

Hi!

I’m not sure if this has already been mentioned, sorry if it has, but I was thinking it would be really great if within the same city, a household could buy multiple residential lots/lands/houses.

I’m not talking about buying a business.

For example, I have a family with 4 children. Among them, there are two adults. Without having to constantly switch households by moving one of the adult children, leaving them to do whatever they want as soon as we turn our backs, I would love for that same adult to be able to buy a lot/house to go live there, while still remaining in the active household.

What would be even better with this possibility is being able to say that adult A buys a house (and that’s where they live), while adult B returns to the base household, before being able to in turn buy another house to live in (alone or as a couple).

Imagine:

  • In green: Base family on one lot (two adults, a teen and a child)
  • In blue: Adult child A on another lot
  • In yellow: Adult child B on yet another lot

But all remaining in the same active household.

There could be an option that would allow you to define who lives where, keeping the ability to invite each other over, as if those who don’t live in one place keep “guest” options, but while keeping control over everyone.

I hate making comparisons, because that’s not my goal at all, but I loved this possibility in The Sims 3. It was so practical, especially when telling stories :innocent:

Anyway, if one day this possibility comes to fruition, that would be awesome :star_struck:

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I’m just a player and have nothing to do with the developers studio. But I guess that the problem is not in the number of lots that one family can own. The problem is in limit the number of Zois in one household. A much more pressing wish is that there could be more than 8 characters in one household.
Have you noticed that NPCs behave significantly worse than player characters from the family you lead for? Literally, Zoi-neighbors next to you may behave strangely, stupidly, their behavior may go against their features and lore. In the end, they often ignore their own needs.
Once you, the player, switch to another neighboring family, the characters instantly become smarter, satisfy their needs, and behave predictably, according to their traits and lore.
I think the Zois in the player family and in the NPC families live with different algorithms. The algorithm of the Zois in player family is more complicated, and requires more calculating power of the PC. (It’s just my hypothesis).
The game is currently in development, so it has poor optimization. When the developers will publish the game in full-release, will improve optimization and fix all existing bugs, we will wait to adding more Zois to the player families. Then it will not be a problem to settle one large family in several houses

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Yes, I know the game is in development and it’s still early access ^^

Personally, it’s not just the NPCs that act stupidly, my Zois also often act randomly, even with autonomy disabled by the way :sweat_smile:

But I think the ability to buy multiple residential lots for the same household doesn’t necessarily depend on being able to have more than 8 Zois in the active household. Of course, if it becomes possible to have more than 8 Zois it will be interesting and offer more possibilities, but it’s not necessary to own multiple residential lots. Yes well, in my opinion anyway. But that would really be something cool.

An adult child could live in their own house, even alone, and “live their life” while being in the active household so you can control them, for those who want to of course :slightly_smiling_face:

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