Since I played a lot of The Sims 1 and 2 while growing up, I also miss the unpredictability while watching my Zois, where everything ends up being scripted, even the robbery, which in my case was canceled because another event was happening at the same time
, the robbery could have adapted to the party situation and robbed the Zois that were at the party or had a collective fight with the thief and not let him escape until the police arrived, I miss things happening that we players don’t foresee.
There was a situation that occurred that I found funny and liked because I didn’t expect it to happen and it could happen more often, I went to the kitchen to drink water and when I came back to the game, my Zoi was arrested for some crime he committed, to this day I don’t know exactly what he did because it’s not informed or ends up being vague about the crime committed but it was interesting for something to happen that I didn’t predict and it would be great to see more unexpected situations.
I would like it to be more punitive, to have consequences that impacted our gameplay, for example, if your Zoi has less than 1,000 miaus, your Zoi should find a way to get the money, whether by working, selling something or taking out a loan and not have city council assistance, only receive money from natural disaster insurance, if you have contracted insurance, which makes sense to have the mechanic of taking out insurance, like the loan one, which at the moment hasn’t had much usefulness, because the mechanic is there but since it has conveniences like that, it ends up losing its meaning and this happens at several points in the game.
Another example, the question of hiring a babysitter, it could not be hired automatically when we leave the house, instead of hiring automatically, a warning would appear saying that if you leave, you will leave your child alone and we recommend hiring a babysitter, if the player ignores the warning and doesn’t return home within 3 hours, a neighbor will report the abandonment to the police, and the father or mother would have to go to the police station to get their child and if it happens again, there could be a trial if you would lose custody of the child and they would enter adoption or have to take a parenting course, and only then would you get your child back.
In case of infidelity in the game, it could according to the personality of the Zoi, if they discovered an infidelity, their reaction would be different, whether it’s a slap in the face, throwing water or juice, crying in hiding or even getting revenge, not just cheating with another Zoi, but getting revenge with some situation that would harm the cheating Zoi, like posting the infidelity on social media and other Zois NPCs would react to this fact when they saw the cheating Zoi with disapproval or some who support it. It would be very interesting to see. If anyone else remembers any more situations like that, please write it here too.
Oh, I forgot, about custom songs, Kjun had mentioned that they would do that, but I don’t remember exactly when it was said.
Anyway, those were some situations I thought of, sorry for the long text, and if you agree or disagree with any of these suggestions or even complement with more ideas, comment here 