The offer that is most important right now is InZoi. Postpone new content for a certain time.

When playing InZoi, I constantly encounter bugs, not improvements, and simply useless mechanics at the moment. If you look at the error section, there’s a bug, bug, bug every day. I’ve been writing about bugs for a long time, people write every day. At this rate, the game will soon stop working altogether. I noticed that with the new update, for example, 10 bugs are removed, and 20 new ones appear. And how many flaws, blunders and gags - people write about this every day too.
So, I suggest postponing the addition of new or major content for a while. Why do I need the new May content about school, first-person view, etc. now if my sound in the game is buggy after the update. For some people, the game doesn’t start at all. Personally, I can wait six months, a year for new content. It’s more important to me that I can log into the game and play without bugs and errors. Let major updates come out as fixes and with the addition of minor improvements to what is already in the game. I assure you that the game needs to be improved so much that there will be enough novelties for a year without new content.
Dear developers, I know you’re trying to make the game better, but you can’t go two ways at once. The game is currently in Early Access, so you have time to repair the game. New content can always be added.

Can you play InZoi for a while, for example: six months without new content while the developers fix and refine the game?
  • Yes. I can wait until the game is fixed.
  • No. I need new content now.
0 voters
9 Likes

I absolutely agree. I need a game that, first and foremost, works.

4 Likes

I have very few truly critical bugs in my game. Right now, for example, some interactions with food from the fridge are just unavailable, plus the needs of Zoe, the NPC I suggested becoming roommates with, restore themselves on their own (I call him the “terminator” and send him for walks at night while my main family sleeps :grin: ). So it doesn’t ruin the game, but actually entertains me.

But (although, of course, new content is really wanted) I agree that it’s better to sort out the bugs first. Not everyone is as lucky as me, and when people simply can’t even launch the game for weeks - that’s very frustrating. For the sake of that, I’m willing to wait :+1:

2 Likes

Yes, because at the end of the day, the game actually being playable is the most important thing.

Right now, I’m barely scraping by using workarounds, but this infinite homeless spawn bug makes it nearly impossible to actually play. To keep loving a game, we need to be able to jump in and experience it frequently, but these game-breaking bugs are completely severing our connection to inZOI.

4 Likes

I agree, it has definitely been getting more and more bugged with the last few updates. And as I already mentioned here before:

my impression is that bug fixing has not really been handled properly for at least the last few months.

Like you said, people are posting bug reports every day, but hardly any of them even make it onto the known issues list or get marked as “under investigation.” At the same time, every new feature seems to bring a new set of bugs, while many of the older ones are still not fixed.

For me, it is not completely game-breaking yet, but it is definitely frustrating because you cannot really play the game the way it is supposed to work. The newly added careers are very buggy, there are tons of business-related bugs that do not seem to have been investigated for months, many autonomy bugs are still there and keep interrupting normal gameplay, like Zois standing around doing nothing for no clear reason, and now even the crime career seems to have been broken by the latest update. And that is only part of it.

I am not even sure the devs would need six full months to improve things. Honestly, I think it would already help a lot if they simply paused work on new features for a month after each update, focused on the reported bugs, and tried to resolve those first before moving on to the next wave of content. That alone would probably solve a huge part of the current frustration.

Right now, though, it feels more like they do one or two hotfixes after each update to deal with the most critical crash issues, and then immediately move on to new features again. The result is that the bugs just keep piling up, and over time the game becomes more and more frustrating to play.

7 Likes

Perhaps they’ve been tasked with releasing a “version 1.0” by the end of summer, with a predetermined set of features included? That would explain the rush to implement this new functionality. And they want to fix the bugs with subsequent patches, even in the first week after release — just to be able to announce the start of full-scale sales and draw public attention again.

I don’t know anything about Krafton — how much they might push (or not push) the developers — so I wouldn’t be surprised by this scenario either.

3 Likes

If that’s the case, then either they’ll have to urgently revise their plans, or go ahead with the planned path anyway. Essentially, we’ll get another third-rate story like Cyberpunk 2077 and No Man’s Sky. InZoi is already on shaky ground in terms of popularity, and if this scenario plays out, it will be very bad. I think they’ll understand that to attract a new audience, you first have to retain the old one. And how do you retain the old audience? First and foremost, the game needs to work stably and without surprises. In any case, the game is barely working right now, but at this pace—it’s just not there yet.

3 Likes

I understand your point and partially agree. They really need to fix bugs as they come up, but I don’t see how it would be practical to freeze an entire roadmap just to do that. Clearly, they’ve committed to a roadmap that can’t be put aside. Lack of gameplay also drives players away. They just get bored. This happened a lot in the first year and only now are some players coming back thanks to the new gameplay. They need to stay entertaining and of course, playable. And I believe devs can do both with proper organization. So it’s fair to ask for both, not just one

3 Likes

I know what you mean. Maybe you just didn’t understand what I wrote. I didn’t say that there would be nothing new. I assure you, by correcting their mistakes and shortcomings, they will make changes that will last for six months for sure. You don’t have to worry about that. As for doing two things at once, no, they can’t do it. Everything went wrong with the 0.7.0 update. They fix old bugs, but with the update they add new ones. Almost no one’s new content works correctly. Believe me, this will continue to happen if you don’t change your strategy.

1 Like

This is just my speculation, so things could turn out completely differently. It’s just that the numbering of the releases hints at how close version 1.0 might be. After all, we recently had branches 0.6, 0.7, and now 0.8… Maybe they’ll stick around somewhere in the 0.9.1-0.9.9 range for a while, but there’s nothing suggesting that right now.

And yes, I understand @viczeira well: lately, bloggers very often put out reviews in the style of “what’s changed in InZOI over a year”, and they all focus on how many new activities have appeared, emphasizing that the earlier versions were very “empty”. Accordingly, to get favorable reviews when the next wave of reviews comes out at the game’s release, there needs to be a lot of new stuff. Yes, maybe with bugs, but there needs to be something to show. Because if you say “there’s nothing new, but the game is very stable”, nobody will be interested in that review.

Clearly, it’s not up to us to decide. And by the way, I’m hoping I’m wrong about the timeline for the final version release, and that there will be enough time before launch to do everything—fix the bugs and add new features.

Bugs will be corrected. But six months is too long a time for new content. I’m definitely choosing option 2.