While playing InZOI, I invited a zoi over, and she leaved one hour after arriving because she was hungry even though my zoi was cooking a family meal, making the gameplay feel very janky and weird. Because of that, here’s a list of suggestions:
Option to invite someone to your home via both phone call and text message, replacing the current “Call Over” system where your zoi stands there waiting for the other person to come from the other side of town while doing nothing
When the invited zoi gets to the house, depending on the level of affection, it should wait in front of the door to be invited in (with a explicit social option “Invite In”), or if they are very close, the invited zoi enters automatically.
Following above, after inviting them and they are in your house, there should be an option “Invite to stay the night”, so they will not leave just because they are hungry like it is now
An option to invite to “talk while cooking”, so the invited zoi sits on a nearby chair while talking with the zoi who is cooking. Is kinda weird to cook something for someone while they go play at your computer everytime.
The option to lay in bed with another zoi hugging each other but awake, while talking (image attached)
The same option above but for couchs, just lay in the couch hugging each other but relaxed (image attached)
A thousand times yes! I’m frustrated with how it’s implemented now. Imagine you’ve invited guests and you’re standing at the door waiting for them to arrive. That’s silly.
Let zoi do their own thing in the meantime.
All your other ideas — yes to those too!
Why? You may not like the 4th part (yes, I know that TS4 is full of crap), but I must admit that objectively, some of the mechanics there are really better developed than in previous parts. Let’s not lie to anyone and to each other.
The only things that might be acquired are rare things like “walking styles , robot vacuum cleaner”. All other mechanics should be taken from TS2 and TS3.
I don’t care where they get it from, as long as this option would be in the game. I’d really like to have that in the game too. Not just for couples, but realistic visits in general would be nice. It’s so cumbersome, and if the person actually has an appointment, they stop by and run right away again.
Hey, the house wasn’t that messy
You’ve touched on the biggest thing I feel is missing in the game. Friendship, family, and even neighbor relationships (neighborliness doesn’t really exist) are not satisfying at all. There should be different ways to invite people to your home or to where you are. I don’t just mean calling them over — I mean being able to include them in activities we plan to do and actually start the activity. For example, I should be able to invite my neighbor or a friend to stay over at my house. We could choose what outfit to wear (pajamas), select activities to do (eat, watch a movie, eat popcorn, chat, have a pillow fight, sleep), and so on… This way, we could systematically include our overnight guest in activities. I gave the sleepover example, but these examples could be expanded or replaced with other useful ones.
I agree, I’ve asked for similar things on Discord too. The mechanics of hanging out with friends, whether it’s an invitation to someone’s home or going out, is too chaotic. It feels like the sense of “being together” is missing. I invite a Zoi to my place and they go sit at the PC or something like that, and I have to chase them around the house to interact with them.
In community lots, Zois run all over the place; you’d need a GPS to track them down in large areas like beaches
I’d also like to point out that currently it’s quite weird that spouses ask each-other for a date at their own house, which they spend time anyway, and there’s little difference to just making dinner for everyone