Clearer Roadmap

Could we please get a clear overview of what is actually planned for the October update?

I’m fine with it being a smaller update, but it’s becoming difficult to understand what it will include. The posts mix October features with long term plans, previews of the December update, and features that have been delayed. Sometimes it’s unclear whether something is coming in October or is simply being worked on for the future.

I appreciate the regular communication, but having to piece together information from several posts makes it hard to know what to expect.

A single list separating features planned for October from those still in development or postponed would really help. Even if October’s content isn’t fully finalized yet, clearly stating what is confirmed and what is still uncertain would make the updates much easier to follow. It would really help to have a clearer roadmap.

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agreed. i like kjun’s updates but sometimes they are vague and half of the post is about what season or holiday it is in korea. i’d rather a straight to the point no fluff list of explicitly what is being worked on, bugs being fixed, plans for the future. kjun’s posts often complain about char limits (discord, sigh) so spend those chars on telling us whats coming rather than what season it is

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Yes, I noticed that too :laughing:

The thing is, it’s a feature of Korean mentality — you first have to talk “about nature, about the weather”, and only then get down to business, otherwise it’s considered rude. They have the principle of “personal relationships first, business later”, and they simply don’t understand that Western players are waiting for facts, facts, and nothing but facts, and they won’t be offended at all if the developers get straight to the point.

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Hello everyone. It’s true that a clearer, simpler roadmap would be good—perhaps a month-by-month schedule? I didn't understand the roadmap at the beginning of the year because everything was jumbled together.
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That’s true, but these digressions make Kjiun more likeable to me :grinning_face:

But the rest of the post should be clearer and more concise. I’ve never followed an Early Access game (and I don’t think I ever will :joy: ), so I don’t know how game development usually unfolds, but it seems very chaotic here

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@nadine78420, well, in principle, they usually show a month ahead in “Brainstorming” what’s planned.

The thing is, it’s heavily mixed with flirting with players, like “Try to guess from this picture what functionality we’re preparing for you, and how soon will it appear?” That’s what confuses things.

Yes, that’s the point. It’s a kind of “personality to communication.” But here there’s also a downside: if you’ve decided to take such a maximally friendly and close-to-players tone of conversation, then you need to live up to it! If you ask a question — it’s critically important to listen carefully to the answer.

But what we get here is that they’re not addressing us, but the Discord users. It’s just that we’re standing nearby, and we think it’s meant for us too. And we start enthusiastically sharing our ideas alongside our neighbor… But then we see that for some reason the interlocutor is responding to our neighbor (Discord), and everything we said was completely ignored.

When this happens once — it’s a coincidence. Twice — also. On the third time, some doubts start to creep in. And then one day you stretch your arm forward to get attention — and suddenly you discover that all this time you’ve been standing separated by a glass partition, and sound was being broadcast inside through a special speaker, but wasn’t coming out. And you were kind of noticed, but exclusively as a strange person silently moving their lips. And it’s clear that the conversation wasn’t with you.

And here, against the backdrop of all that friendly behavior that was demonstrated earlier, a genuine and deep offense can arise… Much more serious than if we were simply told the news without being asked for our opinion. After all, if it only matters on Discord — here they could have posted an edited message. Without questions to players and without even the ability to comment. So everyone knows: feedback is only in another place. Logical, simple, clear. All the discontented go elsewhere; all those who can’t access the main communication channel, like me — have no say. That’s less unpleasant than speaking, thinking you’re being heard, only to realize later that it was actually an illusion.

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That the forum is a “child of a lesser god”, we’ve unfortunately understood that for a while.

I don’t know why, but I find it a much more suitable place for discussions.

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