@nadine78420, well, in principle, they usually show a month ahead in “Brainstorming” what’s planned.
The thing is, it’s heavily mixed with flirting with players, like “Try to guess from this picture what functionality we’re preparing for you, and how soon will it appear?” That’s what confuses things.
Yes, that’s the point. It’s a kind of “personality to communication.” But here there’s also a downside: if you’ve decided to take such a maximally friendly and close-to-players tone of conversation, then you need to live up to it! If you ask a question — it’s critically important to listen carefully to the answer.
But what we get here is that they’re not addressing us, but the Discord users. It’s just that we’re standing nearby, and we think it’s meant for us too. And we start enthusiastically sharing our ideas alongside our neighbor… But then we see that for some reason the interlocutor is responding to our neighbor (Discord), and everything we said was completely ignored.
When this happens once — it’s a coincidence. Twice — also. On the third time, some doubts start to creep in. And then one day you stretch your arm forward to get attention — and suddenly you discover that all this time you’ve been standing separated by a glass partition, and sound was being broadcast inside through a special speaker, but wasn’t coming out. And you were kind of noticed, but exclusively as a strange person silently moving their lips. And it’s clear that the conversation wasn’t with you.
And here, against the backdrop of all that friendly behavior that was demonstrated earlier, a genuine and deep offense can arise… Much more serious than if we were simply told the news without being asked for our opinion. After all, if it only matters on Discord — here they could have posted an edited message. Without questions to players and without even the ability to comment. So everyone knows: feedback is only in another place. Logical, simple, clear. All the discontented go elsewhere; all those who can’t access the main communication channel, like me — have no say. That’s less unpleasant than speaking, thinking you’re being heard, only to realize later that it was actually an illusion.