My solution to the texture issue is a bit more complex, and I doubt InZOI will fix it like that, but here’s what I would do.
1- Each creator will use their name as a folder for ALL their own textures. For example: Samuriko#001 becomes the “Samuriko001” folder, Nyami#004 becomes “Nyami004” and so on. This first steps makes it so if I have 15 textures from Samuriko and 5 from Nyami, they will all pile-up in the same 2 folders… And this fixes the doubles/triple issue as well. Keep reading.
2- Minai9295 downloads one of my creation with has custom textures, some mine, some from Nyami. She also downloads some of Nyami’s houses… and Nyami has downloaded 2 of my creation and also is using my texture along her own for her house (we’re mixing textures between the two of us).
What will happen is that no matter where/whom the textures are from, they will always be in each creator’s folder. Chances are after a while you would end up with 10-15 folders each with a couple textures in them (one folder per author and not by texture with a weird name). No matter where each creator got the texture from, it will end-up very well ordered. Textures would need more unique name than “Albedo”. Ideally they would have a unique identifier. Either 0001 thru 9999 or maybe a unique 12-16 digit long hexadecimal number, depending on how many textures the game has, maybe the current folder number becomes the texture name, which would be ideal and require the less amount of under-the-hood fixes).
So this makes it easy to spot who is the owner of the textures, keep the folder well ordered, prevent having multiple instances of the same texture (which keeps the in-game build-mode lighter and easier to browse).
An additional “textures” option for CAZ where we can check or not which textures we want to see would help keeping our list pretty clean.
Finally, no matter what, if you have items/houses/clothing depending on textures, it needs to fetch it from the appropriate folder and not go blank unless we delete the texture.
If I was a Dev at Krafton for InZOI, this would be my presentation meeting.
One player on the Discord said : “I don’t like seeing other player’s texture in my list”
Answer: “They would all be unchecked/invisible by default, you’d only see them as a choice if you went and checked them. Or if you’re using the creation from that player, either the house or the clothes or something.”
Someone on discord suggested I post this here as she liked the idea.
So why not. It is done and maybe, just maybe, some good will come of it !
Thanks for reading.