Excess Textures Uploaded to Canvas

  • Game Version: 20251224.9501.W and earlier versions

  • Platform: Steam windows

  • Mods: never used
    :round_pushpin:If you have used mods before, please list them:

  • Hardware Specifications & Operating System (OS version, CPU, GPU, RAM, storage…):

  • Steps to Reproduce: Potentially loading different outfits with different textures during the same Character Studio session, best guess

  • Details:
    :round_pushpin: Sometimes creations upload to Canvas with textures that aren’t included on the items being uploaded.

In the past, I have downloaded zois and outfits that didn’t appear to have custom textures, or only one, yet I would sometimes have five or six textures not used in any part of the zoi or outfit.

With the new version 20251224.9501.W we can see the number of textures that are included with an item (thank you very much for this feature!!!) and that’s how I caught it that an outfit I was trying to upload which had only one custom texture was uploading with 5 textures!

I tried rebuilding the outfit from scratch, but it still happened.

I quit the game, returned and grabbed a random zoi and put the outfit parts together in their default state. I saved that outfit and quit the game again.

I returned, grabbed a randomly generated zoi preset, and customized the outfit I had saved with only default options. I customized it with the single texture I wanted to share, and I was finally able to upload it with just one texture.

My best guess for the cause of the issue is that when I first began my Character Studio session where the error kept happening, I had loaded a custom outfit, then I changed to something else, and then started making an entirely new outfit to upload. It kept uploading with the textures from the two different outfits I’d loaded before creating and trying to share the outfit with one texture. (I kept the bugged uploads as private or unlisted in case you want to take a look at the files.)

This bug must be causing a lot of bloat for people who don’t watch their textures folder when they download items.

Thank you in advance for taking a look into this issue. :folded_hands:

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Sadly I constantly have this issue now and it really gets on my nerve. I don’t really understand the issue here and where this is coming from and how I can change it. Either it works with restart and reworking the outfit or not again.

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Hopefully this get merged with the same topic I posted :+1:

Your post should be merged here since I posted over a week ago. Please next time search, then contribute. :folded_hands:

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  • Details:
    When uploading Zois or Outfits to canvas they have textures that are not used, not only mine but others too,

  • Julih uploaded a Michael Jackson today and this is what they typed in their content: I’m not sure why exactly custom textures are included but I’m guessing it’s related to why I couldn’t upload this for months til now.

  • I uploaded Angie’s Pink Winter Outfit for woman, women’s lady’s teen to adult to canvas and it loaded up all of the textures from the old outfit, which I removed and only used 1 texture for the winter outfit.

  • I uploaded Alissa Heart and beings I used Angie One’s body 3 of Angie’s textures are stuck with this new zoi.

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It happened to me too.

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Hi, I suppose you’ve looked carefully, but since I’m very forgetful, before the update and without knowing it I was uploading my underwear textures on all the models :face_with_open_eyes_and_hand_over_mouth: . Can they be underwear, makeup, or accessories?

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I do not understand what you’re asking

I think it’s me who didn’t understand well because of the translation, don’t worry anyway it wasn’t going to resolve anything.

regards :slight_smile:

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Hi @JoyIsFunner :wink:

Since your post covers the same Extra Textures issue when uploading to Canvas, I’ve merged it into the existing thread so all related information stays together. Thank you! :heart:

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Awesome, thanks :slight_smile:

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So sometimes textures made by other creators upload with your outfits? Can you remember when you made them and how it all went?

My discovery the other day definitely seemed related to textures and outfits I checked out before I made a new outfit. I made the all new outfit on the zoi after trying some other outfits to see what I might like (as far as an outfit style I might want to customize with the new texture I wanted to work with).

Every custom texture I loaded in that particular game session got attached to the new outfit. I couldn’t even rebuild the outfit without starting over on a default zoi with all default items, then saved and quit, and customized the outfit all over again.

That doesn’t answer the question of why some uploads just won’t go through unless you totally rebuild the creation though, as you mentioned reading on a creation.

I have an outfit that I’ve tried rebuilding multiple times and it would never, ever go through to Canvas for me. I wonder what would happen if I try again now?

I upload things as private to test them before I go to all the trouble to write a description, add tags, etc.

Let’s hope they can figure this one out soon. Now that we can see what textures uploaded with our creations, we will know if there’s an issue. I can’t imagine how many times people would’ve downloaded creations from me and got multiple custom textures instead of just one. They’re also organized by when they were created, so exceptionally old textures being attached to new creations means the older textures might not even be spotted by the person who downloaded them by accident, if they don’t know they should check the textures for anything they don’t want or need.

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Personally I delete all textures that I download with zois or whatever I download, because I only upload my own creations with the exception of using someone’s face as a base to craft a new face, I create my own textures with ai and/or photoshop.

Imo if we select a zoi to make a new outfit, all old textures should be dismissed when we remove them to create a new outfit. :+1:

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I’m pretty sure that’s how it works most of the time. We’re catching those times when the system bugs out and fails to remove them.

I really hope our experiences can help them track down what’s happening and patch it up. Just today, I was downloading older creations of my own for testing the textures issues, and several of my creations had uploaded with textures they shouldn’t have. Not all of them, but sometimes, the game mistakenly sent more files than it should’ve.

How many players have hundreds more textures than they think they do because they just download things they like and don’t look in the textures collection? :thinking:

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I download zois then remove any and all textures that was downloaded with them for two reasons, one I am an artist and I only use my own art, and two I have 100’s of textures so I delete other creators textures so I don’t have to scroll even further.

Interesting results for your test because programing is either 0 (off) or 1 (on) and if neither is true then that leads into quantum computing, Google says Krafton does not currently use quantum computing, but is heavily investing in artificial intelligence (AI) and exploring cutting-edge technology partnerships. The company is focused on leveraging conventional AI, not quantum computing, for its games.

Which Quantum computing is very expensive and not practical for gaming yet.

Thank you for testing and letting us know what you found :slight_smile:

My pleasure. I was checking various uploads of mine because of the other thread about textures not appearing on the creations uploaded prior to the December 23rd update. I already knew about the Cahaya update changing how some zois downloaded from Canvas, so when I wanted to check if the settings for the pattern’s size and positions were still present, I also tested very old creations from before the Cahaya update.

Anyway, in general, the items upload without a hitch, but then we get times when they appear to upload perfectly but excess textures went with them, and other times when the game just will not let us upload a creation.

These are cases where the 1s and 0s are doing things they’re not supposed to do. It’s not necessarily a quantum thing (but everything is quantum, so we shouldn’t say that). I used to do simple programming and created a few fun text-based games. One of them had a bug that had nothing to do with the simple program (I had my professor take a look at it for me), but it was an issue with the compiler or something? It was something fundamental and all I could do was rewrite the code.

That was long enough ago that I won’t say :laughing: but a lot of things can cause bugs. As long as it’s not an engine problem, then it will likely be fixable by the devs.

P.S. I also delete all other content after I’ve downloaded something to showcase it. I love to show stuff to others and say what I love about it, but I never keep any of it. I haven’t even modified another player’s face preset. I just prefer to make my own creations as well. It was always that way for me with any game where I can make a custom character house, etc. I will like that better because it’s an outlet for expression. Now with the ability to create our own textures to use in the game and share with others, it just enhanced that fun for me even more! But just earlier today, I was talking with a family member about how I always prefer for my zois to date another zoi I created rather than an NPC because I have a personal connection to the creation.

I wouldn’t be surprised if you feel the same way. Creating in this game is absolutely amazing. It’s one of the strong selling points before people even jump into the game and start playing their zois.

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I can create without using others faces, I only do a few here and there and always give thanks and list the creator of the first zoi face as Contributors, I was born good at art, first time I ever drew as a toddler I did not scribble, I drew cars with wheels, I could always draw anything, people, horses, you name it, I can draw anything very precise, people always wanted to by anything I drew, painted or crafted, it is the one thing that I’m very good at, I remember when I was 10-14 in the late 80’s drawing cars from the future, which they looked similar to the cars in 2000 - 2010 lol. Now I enjoy creating custom content for games, I made my own outfits for sims 3 with tsr workshop and photoshop, I made a couple texture packs for minecraft, and now here is a new game with over a million players already, I’m not a pc tech but I know one and he built this pc for about $2000, which I could sell it for $2800 if I was a merch lol but I’m not :slight_smile: Personally I don’t care if people get extra textures when downloading from me because all of my creations are free to whoever wants to use them, but some creators “don’t want people stealing their work” and I respect that and at the same time you can use all of my work for free <3

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Please understand, I meant nothing at all by saying that I also start with just an inZOI face preset. I do it because of the process and how lovely is. :smiling_face_with_three_hearts: I mean, I can’t say that I won’t ever do that, because maybe I will. There was a time when I had to check how the makeup was done on one because it surprised me and I’m not the most familiar with makeup because I’ve been a very minimalist makeup-wearer (when I even do it). Then someone had a neat look and I wanted to learn from them but I just looked and then deleted.

As you know, I download and showcase someone’s creation two to three times a week. I’ve made a nice connection with a few of them. Perhaps one day, it would be fun to purposefully do a collaboration with someone. But time will tell, eh?

:orange_heart:

I care very much if people get more textures than they bargained for when they download something.

It’s about bloat! (Emphasis for seriousness, not like a disagreement.)

It doesn’t matter if the textures were created by Michelangelo ( :joy: ). It matters because players are getting a lot of files they don’t expect, might not want, and might not even be noticed if the player isn’t on the look-out for unwanted textures.

If some of my followers download multiple items from me because they like my work, they are probably familiar with the majority of outfits having only 1 texture unless they can see it or it’s mentioned in the description. But almost all are 1 texture only, and now I know there are some textures of mine that get attached a little more often than others. How many times do they need the pretty black sparkles they like?

I’m glad you are able to respect that. :orange_heart: Sharing on inZOI, I’ve always known people can take my creations and use them however they please. That’s why I create things specifically for inZOI. My builds always have custom art, and I upload a lot of furniture presets whenever I release a build, Some most of my new ones are for videos. and I always want to share them in context of the “art’s owner” as a way of expressing that character’s personality in their home, but I can’t wait to share them, though! Now I can put a little bit more special artwork and know it’s a bit harder to take and use without consent.

One time, I made an outfit as part of a special shamanic series. Someone must’ve copied all the details from the shirt when they made an outfit with different pants and shoes, then added the shirt that was more special to me than most other creations I’d shared. They uploaded their zoi the same day, and outfit credit went to someone else, so I know they didn’t just add new pants and shoes.

Is it a massive upset? No. It doesn’t feel good though.

The main reason I want to protect my textures now is that I can protect the framed artwork better, and I can enjoy sharing more creations with the same texture. For the longest time, I felt like, “Why make another lace outfit with that texture? It’s already out there for people to do whatever they want with.”

Now, I feel so happy that I can share other outfits and styles with a texture I personally use in several ways in my own game. I also know the person is downloading an item because they like what I made, not because it has a texture they want to take and use for something (that may or may not not attach credit to me as the original creator of the texture).

Obviously that’s me! :slightly_smiling_face: That’s how I feel about things, and I’m excited that I can have a bit more control over the textures and artwork I share, and especially that I can share more of my creative ideas.

It might be good to try to reframe your perspective though. It’s true that some people don’t want others to be able to re-use their textures because they think of it as stealing, but then there are others who have different reasons for wanting their textures to be applied to only the item it’s uploaded on.

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One creator reused one of my Rainbow Brite textures that I made in photoshop on a yoga mat and named it Rainbow Yoga Mat, which it’s not a rainbow it’s the color coordination with the yellow star of Rainbow Brite’s outfit, I made all of the textures in photoshop pretty quick just because I has inspiration to make Rainbow Brite, I ended up making an adult, a child and and 5 outfits, they got an average of four downloads each, but I enjoyed making them, the creator’s yoga mat got one download so far, I gave it a like and a comment saying It’s nice to see textures being used :slight_smile: some people may have gotten upset, but what good would that do? To me it’s just pixels that I put together and already enjoyed creating Rainbow Brite. Now I’m waiting for you to make a Rainbow Brite video! Just Kidding :slight_smile:

Please don’t try, she’d be the only cartoon in a real looking game.

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