GAMEPLAY DIFFICULTIES: constant pregnancies, rapid need decay...

Hi everyone,

I wanted to share some feedback because the game has become very difficult to enjoy for me mainly due to these three issues below. I enjoy playing with different families on the same map and switching between them. Their autonomy is enabled while I play, but despite that, it doesn’t work at all and creates several problems to me.

Your feedback is welcome and this isn’t meant as harsh criticism, but rather as a call for help.

  • Constant pregnancies:

This is the main issue I want to address. Zoi characters get pregnant every single time they are left alone with a Zoi of the opposite sex, even when I don’t want them to. I did not plan on having families with babies and yet, the female Zoi always ends up pregnant again (even without me initiating anything or when I’m not even playing with them). It removes all control over how I want to play and makes the experience highly frustating and exasperating. It requires time and effort to build a story and Zois, only to end up in a chaotic environment, with a Zoi pregnant again, and ultimetely nothing resembling the game you originally intended to play.

  • Needs decreasing far too quickly

The needs bar drops so fast that I spend almost all my time trying to prevent my Zois from dying. It leaves too little room to actually play, explore or build anything. Instead of feeling fun like it used to be, it just becomes very repetitive. Sometimes I also find certain Zoi with their need bars deep in the red all at once, some even died, even though I fulfilled their needs not long before. I understand that for the sake of realism, Zoi shouldn’t behave like robots , but the lack of balance is absolutely catastrophic in my opinion. There are many things I would love to do, but I just can’t or have to rush it because of that. Taking care of one Zoi isn’t easy, so taking care of a family is even more difficult.

  • Taking care of babies creates chaos

Since we’re forced to care of the children the Zoi end up having, I’ve realized that playing the parenting part of the game is extremely tedious. Feeding the babies, changing diapers generates trash eveywhere, exhausts the Zoi that can’t even rest and is on the verge on dying several times a day, all while waiting for yet another child!! I also feel like many children’s furnitures, such as the seats etc, are more decorative than useful. Which is a shame because the babies end up on the floor, in their dirty diapers, surrounded by trash, and falling asleep on the floor, on a sheet in the middle of the room. It is very overwhelming and feels terrible because I don’t want to play under these conditions, it doesn’t make any sense to me.

Overall, these combined issues make the gameplay exhausting instead of enjoyable, and this game I appreciate so much for several reasons, is becoming to me increasingly hard and unpleasant to play which is very sad.

5 Likes

Welcome to the forums! I can’t say much about the rest, but this has already been addressed and will be fixed in a future update. From that update on, important decision like pregnancy will only occur if they player choses it themselves.

1 Like

Thank you itsmechiie7 for your answer. I appreciate it and I’m looking forward to the update. :slight_smile:

2 Likes

i think there should be pregnancy control (if there isnt yet) which have a slight chance to fail, and if you do it without the pregnancy control, theres a bigger chance for a baby

for the needs i think it should get handled differently than how sims does it, because when you havent eaten for a day you shouldnt die yet, usually you just starve and get skinnier until you decease of it, i think it should be like that with some negative side effects cause of missing nutrition and all

1 Like

Personally I love all the zois having babies, I would not want this to be “fixed” by any means.
But maybe an option in the menu so that th player has to do the action for it to work.
That way the (many) players that complain about zois having so many babies could set the “Autonomous pregnancies” to OFF. While I would set it to “ON”.

Agreed about Toddlers being very demanding (wouldn’t be so bad with needs decaying less).

Also agreed needs are still borked. The hotfix helped some, but it’s still a mess. The artificial seep/hunger gauge depletion in an attempt to make zois eat/sleep at fixed hours is super annoying to me, as just like real life, you can have different persons on different personal clocks. I usually go to bed at 3am and wake up at 11am. I eat breakfast at that time, eat supper around 6.30pm, then usually eat a snack around 11pm. I take a shower at 2am or a bath after breakfast depending on I feel. I could do that in InZOI as well before they changed default day to 48min and borked the needs… I really want those to deplete over time back… No artificial tempering.

2 Likes

That would indeed be a good idea, because that way every player could find what suits them, and that small chance of failure would actually add realism because just like in real life, nothing is certain and actions have consequences. :blush:

I agree with you, it would give players more flexibility and would prevent unrealistic and urgent situations!

1 Like

I think your idea is really good, and this kind of system would allow every player to find what works for them and avoid unrealistic situations.

Absolutely!! We all have our own personal rhythm that suits us, and I felt that before, it was possible to play at your own pace and explore what the game had to offer without rushing. It’s a shame that they’re now trying to force players into a specific way of playing…

2 Likes