[1.9.2026] Priorities -.-

I agree. The bugs are piling up since November and the time between patches gets painstakingly longer after every single hotfix. In my humble opinion, teams should be split like this atm: 50% fixing bugs, 30% programming new things, 20% idea development. The focus has to be stabilizing, bug-fixing everything that’s implemented and running, since this shapes the current players’ experience more than anything.
I’d love do have polls in-game (probably right after booting, before even clicking on anything in the menu) about anything, as long as it helps the team to regain and keep focus on the most important issues. Maybe every week or every other week would be a real gamechanger right now.

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