Dear Devs, all these new features (a lot of the things that are shown in the video aren’t even on the already too ambitious roadmap) would sound amazing if there weren’t more urgent things to do.
Why don’t you prioritize these things first instead of wasting valueable and limited development resources on number plates, property prizes, craft objects at any desk and such stuff no one ever asked for and that are not important → right now ← ?
And while players struggle with all the bugs and hardships that don’t get fixed/reset properly.
It seems to me that you don’t really have a plan and that worries me for the future of inZOI.
If you don’t know where to start or which feature to prioritize, please bring polls and surveys to the ingame lobby and ask what’s the most important for us -
the players you are developing this game for.
But at least you expierienced first hand how annoying it is to get interrupted by NPCs all the time -.-
6 Likes
I agree. The bugs are piling up since November and the time between patches gets painstakingly longer after every single hotfix. In my humble opinion, teams should be split like this atm: 50% fixing bugs, 30% programming new things, 20% idea development. The focus has to be stabilizing, bug-fixing everything that’s implemented and running, since this shapes the current players’ experience more than anything.
I’d love do have polls in-game (probably right after booting, before even clicking on anything in the menu) about anything, as long as it helps the team to regain and keep focus on the most important issues. Maybe every week or every other week would be a real gamechanger right now.
3 Likes
We had so many requests for animations, so many are missing and many of the existing ones are awkward and lacking, seeing they prioritize ‘using the phone on the toilet’ when the game is in such a state . . .
I have no idea what’s going on there in their meetings and who decides this - and why? 
1 Like