Mirrors Messed Up After April 29th Update

Due to the massive Unreal Engine 5 upgrade included in the inZOI update v0.8.0, a lot of rendering paths and processes have changed.
It’d be best if you take a look at this guide I revised yesterday about the in-game settings and how to adjust them: inZOI – Graphics & Performance Guide (revised after update v0.8.2) → please let me know here if anything changed or if I can help you further :smiley: