Incorrect Creator Attribution Caused by Merely Opening a Canvas House in Build Studio

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Issue Description:

I opened a house downloaded from Canvas in Build Studio because it contained a specific hidden object that I could not find in the unlocked DEV catalog. I only wanted to find out how I could use this object in my own house.

However, the object could not be placed properly and caused nothing but problems. Therefore, I did not use it in my house at all.

My now-completed house contains absolutely nothing from the downloaded house: no building elements, rooms, furniture, decorations, or even the object I was originally looking for. Despite this, the original creator of the Canvas house I merely opened is still linked to my own house.

Actual Result:

Merely opening the downloaded house in Build Studio apparently caused its original creator to become permanently stored in the attribution data of the Build Studio project. As a result, my entirely self-built house is not recognized as solely my own creation.

I cannot remove the other creator. Because of this, I cannot correctly publish my finished house on Canvas as my own creation, nor can I use it as a clean template for building further houses.

Expected Result:

Merely opening or inspecting a downloaded Canvas house must not permanently transfer its creator attribution to every later, completely unrelated building created in the same Build Studio project.

Another creator should only remain credited when parts of their creation are actually used in the new building. If nothing from their creation has been retained, the new house must be attributed solely to its actual creator.

Impact:

My house is fully completed, contains nothing created by the other person, and is nevertheless permanently burdened with their name. This makes all of my work practically unusable for its intended Canvas publication and as a template for additional house shells.

Please provide a way to reset incorrect attribution data, or correct the attribution system so that merely opening a Canvas house is not enough to permanently associate every later project with its creator

By the way, a similar problem occurs with makeup.

You can download a ready-made Zoe and completely redo it, getting an absolutely new character. In this case, all authorship will be attributed to you. Everything except makeup — the name of its creator will be listed there. And this despite the fact that the first thing I always do is completely remove all makeup, just to get rid of everything that won’t affect genetics.

So a Zoe will forever have makeup authorship credited to it, which it simply doesn’t have.

I don’t deal with publishing to Canvas at all, so this doesn’t really matter to me, but it’s a clear bug.

I noticed that too a while ago. I downloaded a house on Canvas, placed it on my property and then I didn’t like it because it didn’t really fit properly. After I removed everything, the name was still there. It seems like the whole property takes the previous creator name over, even if we remove all the parts. I am not sure if the bulldozer/reverse function would have helped. I removed the stuff manually. This might have been the problem, since it may be still recognised as the house.

I just built a quick test house on the property and started the Canvas upload process. This time, I was correctly listed as the sole author of the house. Before building it, however, I had completely cleared the entire property using the bulldozer tool.

It would be unimaginable to rebuild my finished house from scratch only for the same issue to happen again. Thank you for the advice—apparently, we really need to be extremely careful to prevent this from happening again.

There’s currently so much pressure on the inZOI team to protect the original author/creators that this is perfectly understandable. If you download a house (for example) and delete everything, you are still on the original author’s blueprint so it is obviously still registered like that and technically can’t or shouldn’t make you the author.

It’s definitely best to make sure that when you start a build that the last placed house was an original inZOI blueprint. The easiest way is to select upload to Canvas as a test to see who is listed as the author. If it is you, then you can continue building.

Technically, I understand the explanation. I wasn’t aware that blueprint attribution is handled so strictly and remains even after the entire house has been deleted. I’ve since rebuilt the house on my own blueprint and will be very careful about this in the future. For me, sharing has always been mainly about community—being creative together, exchanging ideas, and enriching the game for one another. Thank you for explaining.

Of course, I totally agree with you - unfortunately there are some people that don’t want to credit original works and really just spoil it for everyone.