Hello, I don’t know how the studio tests its game before releasing an update.
However, it’s clear that each update adds its share of bugs.
It might be a good idea for the studio to select a limited number of players to test each version before its release (as is done in other video games).
This way, more bugs would be identified and could be fixed before the release.
The main advantage is preventing disappointment among some of the community, who sometimes find the game unplayable after an update.
(This doesn’t entirely reflect my personal point of view, but that’s what seems to be the case)
I think it’s crucial for the game to retain its community in order to continue progressing.
Therefore, I think the game needs to remain sufficiently playable by receiving more attention in this area.