What exactly am I wrong about? In fact that the developers incorrectly specified the system requirements for the PC hardware in Steam?
I have already posted this screenshot 2 times in same topics. I will publish it in 3 time especially for You
Here a program for monitoring of workload of PC components MSI Afterburner.
The DDR5 RAM workload is almost 22 GB.
On my old PC, the workload of DDR4 RAM in the game with high graphics settings, without RTX, without any mods, was 18 GB. This is already more than 16 GB, which are specified in the recommended requirements in Steam.
I can’t imagine a scenario in which the RAM workload in inZOI will be less than 16 GB. Lowest settings?!
inZOI this is an early access game in development. But in 2025, some games full-fledged releases were on Unreal. Marvel Rivals, MindsEye are also require more than 16 GB. But Steam system requirements assure us that 16 GB enough. It’s wrong. (remark: even despite the failure and negative critics, MindsEye has received 6 updates, in which RAM consumption has been reduced below 16 GB, but it released game, not an early access).
I’m not “pushing away” anyone, but I’m suggest a solution. More precisely, 2 solutions: a “crutch” as a swap file, it’s don’t need to spend money for it; or buy another 16 GB RAM, it’s need investment.
We live in 2025… sorry 2026
, games witch released on Unreal Engine 5 are very demanding. It’s not 2015, when any weak elementary PC handle with Sims 4;3;2 or GTA V;IV;SA.
To accept or NOT to accept this new reality (& continue to live in 2015) - it’s your decision