Painting / Art – Skill progression guide (Level 0–Level 10)
In my current rotational play I’m testing different money-making skills with Zois dedicated to a single skill. Since I wrote everything down for future reference, I’m sharing my Painting / Art notes here as they might be useful if you’re considering investing into this skill.
Settings: 96-minute day
Quick Summary:
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Books are consistent in my test run: ~4h per level (either 16× named Art books (“Digital Illustration using diverse color palettes” and “Hidden Art and Life”) @ 15 min or 8× standard unnamed Art Books @ 30 min (gives +1 Inspired)).
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Paintings per level-up: usually ~9–10 (exceptions: Level 0 → Level 1 = 4, Level 7 → Level 8 = 6 outlier, Level 9 → Level 10 = 12).
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Painting time drops a lot with higher levels: ~1h10m early → 46m (from Level 4) → 25m (from Level 8).
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Size differences are small: Large base value is only ~9–10% above Small (same quality).
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Perfect first appeared at Level 9 in my test run and felt more common at Level 10 → big money spike.
General notes (Level 1 → Level 10)
1) Leveling via books (seems constant in my test run)
Two book types:
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Standard Art Book
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30 min
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gives +1 Inspired
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1 book fills about 1/8 of the skill circle
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Named / specific Art Books (“Digital Illustration using diverse color palettes” and “Hidden Art and Life”)
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15 min
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1 book fills about 1/16 of the skill circle
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These specific Art books do not count for the Great Painter Ambition, but does give skill gain
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Per level-up (Level 1 → Level 10):
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16× named books × 15 min = 4h
OR -
8× standard books × 30 min = 4h (also gives Inspired)
Conclusion: Both reading routes are ~4 hours per level. If you want Inspired anyway, standard books feel more convenient.
2) Leveling via paintings (usually ~9–10 paintings)
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Most levels: ~9–10 paintings per level-up
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Exceptions I observed:
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Level 0 → Level 1: 4 paintings
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Level 7 → Level 8: 6 paintings (outlier; not caused by Inspired/Curious mood , unclear why)
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Level 9 → Level 10: 12 paintings
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Conclusion: There are likely hidden factors that influence skill gain speed beyond inspired / curios mood, but I can’t confirm what they are yet.
3) Pricing behavior (base value stable, Pocket Market sell price fluctuates)
In my test run:
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Base value seems fixed by size + quality
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Pocket Market sell price varies, and does not clearly scale with your Art level
(I had higher-level sells that were lower than earlier-level sells) -
What does change with level: chance to roll Excellent/Perfect increases
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Perfect appeared first at Level 9 (my run)
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Perfect was more frequent at Level 10 (my run)
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This is why Painting becomes a “get rich” skill once Perfect is on the table.
Painting time milestones (observed)
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Level 0–Level 3: ~1h 10m per painting
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Level 4–Level 7: ~46 min per painting
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Level 8–Level 10: ~25 min per painting
Fastest route for Leveling
Book route (fastest + consistent)
Per level:
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16× named books = 4h
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8× standard Art Books = 4h (+Inspired)
Best if you want predictable leveling speed.
Painting route (speed improves a lot later + gives income through selling)
Using the typical 9–10 paintings per level:
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Level 1–Level 3: ~10h30m – 11h40m per level
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Level 4–Level 7: ~6h54m – 7h40m per level
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Level 8–Level 10: ~3h45m – 4h10m per level
From Level 8 onward, painting becomes roughly book-competitive in time while also generating income.
Unlocks (styles gained by leveling Art)
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Level 1: Still Life (Small / Medium / Large)
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Level 2: Portrait (Small / Medium / Large)
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Level 4: Landscape Painting (Small / Medium / Large)
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Level 6: Pop Art (Small / Medium / Large)
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Level 8: Abstract Art + Surrealism (Small / Medium / Large)
Prices (Base value vs Pocket Market sell price)
Medium quality
| Size | Base value | Pocket Market sell price (observed) |
|---|---|---|
| Small | 48 Mew | 57–62 Mew |
| Medium | 49 Mew | 59–63 Mew |
| Large | 52 Mew | 63–67 Mew |
Good quality
| Size | Base value | Pocket Market sell price (observed) |
|---|---|---|
| Small | 160 Mew | 229 Mew (single observation) |
| Medium | 165 Mew | 226–244 Mew |
| Large | 175 Mew | 229–258 Mew |
Excellent quality
| Size | Base value | Pocket Market sell price (observed) |
|---|---|---|
| Small | 800 Mew | 1298–1329 Mew |
| Medium | 825 Mew | 1300–1366 Mew |
| Large | 875 Mew | 1319–1481 Mew |
Perfect quality
| Size | Base value | Pocket Market sell price (observed) |
|---|---|---|
| Small | 3200 Mew | 6381 Mew (single observation) |
| Medium | 3300 Mew | 6136 Mew (single observation) |
| Large | 3500 Mew | 6794 Mew (single observation) |
Size comparison (how small the differences are)
Large base value is only about ~9–10% above Small at the same quality:
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Medium: 52 vs 48 Mew (~8%)
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Good: 175 vs 160 Mew (~9%)
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Excellent: 875 vs 800 Mew (~9%)
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Perfect: 3500 vs 3200 Mew (~9%)
In practice, sell price variance can be bigger than size advantage. Late game money is mostly about hitting Excellent/Perfect, not about size.
Level-by-level notes (my test run)
Level 0
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4 paintings to reach Level 1
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~1h10m per painting
Level 1
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Example: base 825 Mew (Excellent, Medium)→ Pocket Market sell price 1300 Mew
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Example: base 176 Mew (Large, Good) → Pocket Market sell price 252 Mew
Level 2
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base 160 Mew (Small, Good) → Pocket Market sell price 229 Mew
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base 49 Mew (Medium, Medium) → Pocket Market sell price 59 Mew
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base 165 Mew (Medium, Good) → Pocket Market sell price 226 Mew
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base 875 Mew (Large, Excellent) → Pocket Market sell price 1399 Mew
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base 800 Mew (Small, Excellent) → Pocket Market sell price 1298 Mew
Level 3
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base 175 Mew (Large, Good) → Pocket Market sell price 251 Mew
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base 165 Mew (Medium, Good) → Pocket Market sell price 242 Mew
Level 4 (time drops to ~46m per painting)
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base 52 Mew (Large, Medium) → Pocket Market sell price 65 Mew
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base 175 Mew (Large, Good) → Pocket Market sell price 248 Mew
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base 48 Mew (Small, Medium) → Pocket Market sell price 61 Mew
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base 49 Mew (Medium, Medium) → Pocket Market sell price 63 Mew
Level 5
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base 48 Mew (Small, Medium) → Pocket Market sell price 61 Mew
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base 825 Mew (Medium, Excellent) → Pocket Market sell price 1366 Mew
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base 52 Mew (Large, Medium) → Pocket Market sell price 63 Mew
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base 49 Mew (Medium, Medium) → Pocket Market sell price 59 Mew
Level 6
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base 875 Mew (Large, Excellent) → Pocket Market sell price 1481 Mew
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base 800 Mew (Small, Excellent) → Pocket Market sell price 1329 Mew
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base 49 Mew (Medium, Medium) → Pocket Market sell price 61 Mew
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base 52 Mew (Large, Medium) → Pocket Market sell price 67 Mew
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base 825 Mew (Medium, Excellent) → Pocket Market sell price 1365 Mew
Level 7
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base 175 Mew (Large, Good) → Pocket Market sell price 242 Mew
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base 48 Mew (Small, Medium) → Pocket Market sell price 57 Mew
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base 49 Mew (Medium, Medium) → Pocket Market sell price 60 Mew
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base 52 Mew (Large, Medium) → Pocket Market sell price 67 Mew
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Outlier: reached Level 8 with only 6 paintings (cause unknown; not mood-related)
Level 8 (time drops to ~25m per painting)
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base 875 Mew (Large, Excellent) → Pocket Market sell price 1427 Mew
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base 165 Mew (Medium, Good) → Pocket Market sell price 229–234 Mew
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base 48 Mew (Small, Medium) → Pocket Market sell price 62 Mew
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base 175 Mew (Large, Good) → Pocket Market sell price 232–258 Mew
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base 52 Mew (Large, Medium) → Pocket Market sell price 63 Mew
Level 9
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Perfect first appeared here (my run):
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base 3500 Mew (Large, Perfect) → Pocket Market sell price 6794 Mew
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base 875 Mew (Large, Excellent) → Pocket Market sell price 1319–1343 Mew
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base 165 Mew (Medium, Good) → Pocket Market sell price 244 Mew
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base 175 Mew (Large, Good) → Pocket Market sell price 229–255 Mew
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This level-up took 12 paintings (my run)
Level 10
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Perfect more likely than at Level 9 (my run)
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base 3300 Mew (Medium, Perfect) → Pocket Market sell price 6136 Mew
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base 3200 Mew (Small, Perfect) → Pocket Market sell price 6381 Mew
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base 875 Mew (Large, Excellent) → Pocket Market sell price 1370–1474 Mew
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base 175 Mew (Large, Good) → Pocket Market sell price 240–252 Mew

