[12.26.2025] enchanced romantic relationships akd better jobs system

I’ve noticed that “improved romantic relationships” isnt on the list, and i feel that we seriously need an improved romance system for the game to be considered complete.

Like, for starters, we have no first kiss interaction and we cannot officially date someone.

There’s a big difference between “mutual crush” and going official. So asking another zoi to be exclusive is one priority. That would be the natural next step after successfuly confessing love.

After becoming official, we need pre-requisite steps (such as finding views about marrige, finding out how many kids they want, ect) before popping the question to get married. Likewise, a date between 2 zois getting to know eachother would look vastly different than a date of 2 teens in love, a couple that’s been going out for several years and an old married couple on their wedding anniversary.

Speaking of which, there’s still no date option for our married zois.

And then after the zois are married, there’s a huge difference bewteen newlyweds and a couple that’s been together for years, so we need goals the couple must complete before thinking about expanding the family.

We also need unique animations for firsts. So, first kiss, first hand holding, confessing love, asking on first date… first time proposing setting the mood next to bed. Also, a more logical hirarchy for unlocked interactions. It doesnt make sense that my zois could peck at the same time they could hold hands. So, a “firsts” system of sorts could definitely be a good indicator of relationship progression and make for a realistic hirarchy. So for example, 2 zois must first hold hands for the first time before sharing a hug option is unlocked. And 2 zois must first share a first kiss before “peck on couch” becomes an option. The ideal relationship hirerchy would basically follow the followimg pattern

1.Getting to know eachother stage (so, pick up lines, looking at phone together, romantic studying together, etc.) A zoi must find out all basic requirements about zoi and confess love before the next stage.

2.Light physical intimacy stage (so hand holding, hugging, brushing hair behind ear, feeding eachother, sharing earpods, brushing hand against cheek, etc.)

A zoi must reach sweethearts level as well as first successful hug and first hang holding before stage 3 becomes available.

3.Mild physical intimacy (so, kissing, cuddling, laying on lap, etc.)

A zoi must successfuly share a first kiss. Success depends on mood, how the conversation is flowing and shared memories up to that point. There should be a formed memory amount requirement before the next stage becomes unlocked.

4.High phycial intimacy (setting the mood next to bed, making out, etc.).

The logical next step would be proppsing. However, to propose, there should be prerequisite goals that need to be achieved, finding out all likes, dislikes and traits, and a filled memory gouge full of shared positive memories for the zoi to accept the proposal.

And the next point is… the job system. The current system leaves much to be desired. Every day it’s the same exact goals with the same exact work days. We need more goal variety and unprefictability for a more enjoyabe job system as well as a sense of progression. So different responsibilies for different job ranks. As well as unique events like a karen zoi messing up the displays, a rowdy teen pulling the fridge plug, an obsessive fan causing a scene at the kpop studio. Badically, dillemas. That would definitile ecnhace the gameplay.

And finally, i’m not sure if eventually youre hoping to make all jobs non rabbit holes, but if you arent, the “work assigments” feature needs to be enchanced if the job is to remain a rabbit hole. So for example, if i assign zois to make friends, they should meet someone new. If i tell them to compete in the science fair, i should get a message for which place my zoi won, as well as a prize for first place, and if i tell my zoi to practice music, their music skill should improve.

Extra note: we might potentially also need more “job levels” as well as specific careers requiring university degrees. So a young adult could spend that lifestage flipping burgers and getting promoted to manager while working on a business degree on the side. Then, upon aging up to adult, the regional manager/corporate role becomes available to him provided he has the required degree. Then, upon aging up to middle aged, provided they successfully completed their corporate promotion ladder and had good performance, they could become a chairman. All jobs could benefit from progressions like that to make the careers much more unique and complete.

All these features should definitely make the game feel a lot more complete and i hope you’ll consider them!

P.s.: please consider hiring a romantic couple for contract work to record a bunch of romance animations. I want animations at such a level that they will make me yell “get a room!” Without breaking age rating cause the current animations feel… lukewarm. I definitily love each and every one, but so far they feel like the zois are eternally stuck in the “hopeless teens in love” stage and dont progress past that. A good example of that would be on the same level as sims 2 couch makeout animation. Also, please rework the making love animation. Obviously i understand you cant add 18+ stuff, but zois awkwardly laying in bed with a giant red heart isnt it either. Maybe they could make out on bed and then get undercovers before the giant red heart appearing? And then they could cuddle undercovers afterwards. It shouldnt be breaking any age ratings (at least, i dont think, you’d know better), but it would still provide a nice, non vulgar, satisfying visual appeal.

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[25.12.25] New Kiss Styles/Animations I had suggested something similar. :smiley:

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I totally agree and I don’t like at all how violence is getting so much more attention than romantic interactions just because there is a loud crowd screaming for even more violence and crime on discord.

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As I understand it, GRAC 15+ doesn’t allow any detailed depiction of passion or emphasis on physical intimacy. In Korea things are far too strict in this regard (only short romantic scenes with light hints or the suggestion of “going into a room together” are permitted). So if that is the reason, it most likely won’t happen.

If there is detailed violence in the game there should also be detailed romance. This is a huge contradiction.

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In the East, they are conservative and restrict teenagers from undesirable content. In rating systems such as GRAC, violence and romance are evaluated on different scales. Violence is permitted in more detailed form if it is shown as part of realistic conflict or self‑defense, this is treated as an educational or narrative element. Romance in realistic form / intimacy, however, is considered adult content and moved to the GRAC 19 category.

We’ve already discussed this, and the guys said no, we only need more realistic drama, but probably nothing more. If that’s how it is, then it’s just mods.

I know but this game isn’t only played in Korea. They need to consider the demands of global players.

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Then in Korea, teens/minors won’t be able to play it, advertising won’t be allowed during daytime, it won’t be able to receive state awards for contribution to cultural development, it won’t be funded at all, and so on.

Do you think this game was made only for Korea? If it’s sold globally then it’s global for me. Do you think teens/minors can actually play this game?

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It’s being developed by the top flagship company, registered in South Korea and operating in accordance with the nation’s laws, especially in light of state support, while regional regulators set their age ratings, but not the other way around.

More detailed settings could be introduced for global players. This setting would not be available for Korean players. So the settings for the Korean language are limited. But the settings for other languages ​​might be more extensive.

I really wish I could disable the new thieves addition to my games and Zois getting angry and in trouble for smashing a trashcan. I’m fine with my zoi smashing the can, not with the polices barging in and stuff, but they need to tone that down. When a Zoi feels like they want to hit a trashcan, it should be a result of a lot of stress (Divorce, lots of negative talk with family members, losing a loved one, getting fired from job(worse for a workaholic), etc. Then comes the change in conversation with a lot more bickering/negative convos than before… Am I alone to notice that ?

But I’m fine with a romance rework, if it fits with their game’s rating. The new animations are already really cool and zois getting urges to interact with their spouse is very sweet (now they need to act on those urges a bit more).

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This is what I found on their page, violence and romance seems to be handled in the same way

Permitted for use by 15 year olds(15)

  • The content of the game has no representation of anti-societal idea, distortion or profanity of religion and public morals that would be harmful to children under 15 emotionally and physically

  • The content and motif of the game have no representation of obscenity, violence, speculation, etc that would be harmful to children under 15 (indirect and restricted representation of sexuality, violence, improper language(expletives) and low level of reproduction of gambling spirit (arousing of passion for excessive use of gaming money, or dependence on one’s luck)

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@GDfromRivendell We don’t want +18 content. But if similar animations don’t appear in the link I provided then romance is meaningless. These i sent aren’t even +16.

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I read the police even comes to the Zois homes when they kick their own trash can. What crime should that even be? That’s ridiculous and unrealistic and I guess that’s just happening to shove the crime system in the faces of those players who try to avoid it -.-

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Exactly. Sims wasn’t even that tame and the age ratings allow much more than that. See Korean Dramas, for example.

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Well, that’s what players are discussing, but they have their own lawyers who look at those levels. If for some reason it is evaluated this way or that, it means they’ve taken the nuances into account. I don’t think the company deliberately avoids this or that out of spite, that would be foolish.

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I think the animations i recommended are suitable for ages 15 and up. Not even +16.Are we going to have to make do with a couple of ridiculous animations ( There are only two kissing animations and they’re funny. ) ?

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Well, if a French kiss already exceeds the 15+ rating, then yes, only sweet gestures and mild expressions. If that is so, then it is logical.

Why that happen in Sims 3 and 4 be illogical in Inzoi? But we are the majority of global players and it should be done for us. However restrictions may be placed on the Korean language version of the game. For Korean players the “Global players” category cannot be restricted.

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