Canvas 3D Printer Furniture Must Respect 3D Asset Licenses

Everyone, please understand that the 3D printer furniture uploaded to Canvas contains 3D assets at the file-structure level.

Check the folder where inZOI stores 3D printer furniture inside your Documents folder. You will see that the file format is .glb. This is a 3D asset file, and if you import a .glb file into Blender, the asset loads directly.

So where are these furniture creators getting their assets from? They are often using sites where 3D assets are created and shared, such as BlenderKit, Sketchfab, and similar platforms.

Assets uploaded to these sites come with licenses. Of course, some original asset creators may have waived certain rights. However, assets with the level of quality that makes people on Canvas admire and download them usually take a lot of time, effort, and multiple rounds of editing to create. In many cases, these licenses clearly require users to credit the original creator when the asset is reused or redistributed.

Now, I want to address one creator who is actively sharing 3D furniture on Canvas. This person used someone else’s asset from Sketchfab, which is protected under a CC BY 4.0 license, and only stitched it together or made simple edits such as changing textures or colors before importing it as furniture. However, when sharing it on Canvas, they did not credit the asset source or the original creator.

This is a clear license violation.

Creators who do not respect other creators should be removed from the platform.

Think about it. Would someone really spend the time and effort required to create an asset with complex curves and details, like that piano, only to casually share it for free on Canvas without any conditions?

Especially when the .glb file is clearly visible in the file structure?

Please remove people like this from the platform—people who do not respect the original asset creators and upload these works as if they made the furniture from scratch.

Only by doing so can we build and maintain a more mature creative culture.

Thank you.

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I think you’re not realizing what you’re asking for. In principle, reporting and proving that someone is violating copyright is something the author themselves should report to the appropriate channels, and I don’t think this forum is the place for that.

Skipping copyright happens in all games, in millions of textures on canvas that also require attribution and aren’t being given it, thousands of images in furniture designs… etc;

It’s impossible for inzoi to control millions of creations and who makes them and who doesn’t, because then it wouldn’t do anything else. And we can’t kick out everyone at this point.

Companies in their fine print say they’re not responsible for what gets uploaded, and even less so when it’s not made with their own tools.

By the way, we 3D creators also use glbs because we don’t want to use the modkit, so personally I love that option to have my own objects in my game. I hope they never remove it.

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@juegaterapia No.

At the system level, there needs to be some kind of protection when files are shared, such as obfuscation or preventing the raw .glb file from being exposed.

And when something is reported, it needs to be handled. Anyone can report it, and anyone can bring public attention to the issue. ^^ Otherwise, inZOI Canvas will just look like a free 3D asset-sharing site, right? That is the fact. This is absolutely a topic that belongs on the forum. If something is strange or wrong, it should be fixed, shouldn’t it?

Did anyone say the feature that allows people to make furniture using assets should be removed? No. The problem is the people who are making furniture this way and sharing it irresponsibly, so I am saying the measures should be made clearer.

They could strengthen the file format, or they could manage Canvas better by adding a required field for credits/sources when uploading shared posts. There are plenty of things that can be implemented at the system level.

But trying to stop even that kind of discussion? I honestly cannot understand you. lol

If it makes you uncomfortable, then don’t read it. I’m going to keep raising this issue. If you don’t like it, then leave.

I’m not going to stop just because you leave a comment like this. I think you are the one misunderstanding something. ^^

I never said that making furniture with .glb files should be removed. You are just scared that the feature you use might disappear, so you’re writing comments like this. Using assets privately for yourself is not a problem at all. But sharing them however you want is a problem.

Do you understand the difference?

These kinds of low-quality creators must be removed from the community in order to build a healthy and respectful creative culture.

At the very least, there should be a requirement to credit the original sources. And honestly, if you are even against making source attribution mandatory, doesn’t that make you the strange one?

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Sorry, but I’m not afraid of anything :smiley: that’s funny. I find it very difficult to talk about copyright when someone is being cruel to others for no reason. So I’m not going to participate in this anymore.

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@juegaterapia Goodbye~

Just because something is shared for free does not automatically mean it has a positive impact.

There are still rules that need to be respected. If those rules are violated, anyone has the right to raise the issue. ^^

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